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The Haunted => Fright Team Haunt Reviews - 2017 => Topic started by: NCHadmin on October 18, 2017, 03:36:28 PM



Title: Woods of Terror - 2017
Post by: NCHadmin on October 18, 2017, 03:36:28 PM
Woods of Terror
Date Attended: 10/15/2017
Submitted by: Screaming_Diana

Scare Factor:  5/5
There are a lot of entertaining things going on at Woods of Terror.  While it's not the most terrifying haunt around they do have some good pop scares and some menacing actors especially in the midway.  Woods of Terror is more than just a haunt with their active midway full of games, photo ops, gift shops, food, loud music, and festive lights.  There are plenty of places for people to sit and enjoy the surroundings while waiting for their ticket to be called.  There are HUGE snakes being carried around the midway for photo ops and, if you'd like, a chance to touch the snakes and learn a bit about them.  The haunt itself is a long haunt with a ton of different things to see ranging from very scary, disorienting, and shocking, to extravagant and amazing.  A lot of scares were lost because I could see the actors and animatronics jump out at the people a few feet in front of my group.  However it was fun to see others jump and scream plus a few less scares gave me the opportunity to see and admire all the amazing sets around me.

Actors:  4/5
The actors here have a tough job. It's hard to continuously attempt to scare people when you've got the crowds that Woods of Terror has.  This is a popular place and they send through a ton of people each night they are open.  The actors do a very good job considering the number of people that pass by them each night.  Most actors settled for a pop scare but again that's all they really have time for because they must quickly reset for the next group.  The actors with speaking parts were great especially the clowns who had me laughing all through the 3D clown town.  It's fun mixing a little bit of comedy in with the scares.  I didn't notice anyone out of character and , other than the grumpy fella manning the haunt entrance, all the actors seemed to be having a good time. Make up and costumes were well done.  I saw the traditional movie character villains but I also saw a bunch of unusual characters and original costumes.  The actors in the midway were active and kept the midway alive by jumping around from table to table or crawling around on the ground looking for souls to terrify.  The dark angel is a very memorable character as was the guy climbing between trees terrorizing us all from above.  Actor numbers were good.  There were a few bare spots but not having someone constantly scaring you will give you a chance to admire the sets and props around you.  I promise you're gonna want some time for oohing and aahing at the sets.  

Set Design/Props/Fx:  5/5
This is where Woods of Terror excels.  I am always amazed at their intricate sets and props and this year was no different.  The large vampire house, cemetery, movie theater, and so many other building facades are fantastic.  The outsides of these large buildings are great but the detail that does into the inside is unreal.  The Hewitt house continues to be one of my favorites.  The detail is incredible and for a moment I felt like I was there living in the Texas Chainsaw Massacre nightmare.  The pirate ship is something I haven't seen at a haunt before but is a staple here. It's fun winding your way through the ship as it rocks back and forth as you move.  My favorite addition to the haunt is the new African safari section that leads you from the pirate ship to the rest of the haunt.  This section was mostly void of actors but with the detail and vast array of things to see here I wouldn't want an actor interfering anyway.  I loved the sounds heard throughout and the feeling you get of climbing up through the treetops before later descending back down and heading into the mines. Arachnophobia seemed a lot more infested this year and the maze was just as dark, crooked, curvy, and dangerously scary as always.  There was a glitch in the laser room when we walked through but I think it'd be really cool as I was able to see how it worked and the cool effects it could produce but not able to really experience it.            

Value:  5/5
Tickets range from $15 to $50 depending on the night you visit and what type of ticket you purchase.  Tickets were $20 the night we went and I definitely had $20 worth of fun and scary entertainment.

Length: 5/5
The haunt is long and offers a lot of different sets, props, actors, and animatronics to enjoy.  Grab a seat and stay a while as the midway also offers a lot of entertainment and scares.  

Other:
Parking is $5 per car.  They have parking attendants to help guide you where to go.  They offer concessions and have several gift shops in the midway as well as photo ops for your enjoyment.  

Overall Impression:  4.5/5
I had a great time at Woods of Terror this year.  I went on a Sunday so crowds were down the night we went.  This place gets packed on Friday and Saturday nights in late October so if you're looking for the cool place to be on weekends these are the nights to attend.  If big crowds really aren't your thing look at their calendar of open dates on their website http://woodsofterror.com/hours/ for some other, less busy, days.  I continue to be amazed by their huge props and detailed sets.  I haven't found sets of their magnitude anywhere else in the state.  There was a little glitch early on where the haunt lost power and we were at a standstill for a while but once that got straightened out the remainder of the haunt was enjoyable. Once arrived I was met with a fun midway experience and a scary haunt with some of the most impressive props and sets around. Woods of Terror is a haunt you don't want to miss this Halloween season.  The sets and props alone are worth the visit.


Title: Re: Woods of Terror - 2017
Post by: NCHadmin on October 18, 2017, 03:37:03 PM
Woods of Terror
Date visited:  10/15/2017
Submitted by:  packbacker

Scare Factor: 3/5
Woods of Terror is gorgeous with a lot of things to admire as you make your way through the attraction.  It suffers, however, from the problem a lot of successful places encounter.  Popularity leads to crowds which leads to line problems.  The experience became a conga line for the majority of our visit and I find it impossible to become scared when you are at a full stop inside a scene.  You see the scare before you get there so the impact is minimal.  Your mileage may vary and when crowds are light this place amps up the scares like nobody's business!  The scares are a mixture of prop based and actor stimulated.  Certain areas were devoid of actors which also dropped the fear factor.  The screams in the midway were more plentiful and genuine.  You are still entertained by the sheer visual smorgasbord of the sets but scares were few and far between on the night we visited.  As a disclaimer there were technical difficulties but we did experience all the sets fully powered up.

Actors: 3.5/5
Maybe it was just the night we attended or maybe I just missed seeing them but it sure seemed and felt as if the number of actors was markedly decreased this year.  The newer headhunter area had a single actor in it.  The Nightstalkers area had a single actor in it.  The industrial area had a single actor in it.  Other areas seemed almost overstaffed (ie The Purge, the graveyard zombies).  The midway actors were exceptionally talented.  A special mention needs to be given to the actors walking on the tops of the picnic tables but all of them were stealthy and good determiners of who might scream a little.  The actors on the trail proper are a bit hard to gauge.  Customer group size is so large in the attractions that determining actor talent is quite difficult.  They often don't have time to get set or sell the scare.  I'm guessing we just came on an off night as I've seen these folks in larger numbers and displaying amazing talent on past visits.   

Sets/Props/Fx:  5/5
Woods of Terror has some of the most elaborate and well decorated sets in the state of North Carolina.  The initial maze is fantastic with air bags, narrow areas, and vibrating floors that ascend/descend.  There are some great new props in the bus area that simply look amazing.  Woods of Terror does an excellent job with lighting, lasers, and 3D. The 3D, in my opinion, is tops in the state; it's drop dead gorgeous.  Similarly the vampire house, Freddy's glove entrance, and my favorite the "Texas House" replete with chainsaws hanging off the upstairs balcony are just gorgeous.  A new addition after Blackbeard's ship is similarly breathtakingly beautiful as you ascend through the trees into a cannibalistic/shaman area.   The costumes and makeup the actors wear are all top notch with excellent detailing.  The props are also as expected- top of the line.  Things do seem to be air bag heavy at times but that's a small complaint in this visual wonderland.

Length: 5/5
With around twelve various scenes/areas you spend plenty of time travelling through the woods.  Excluding lines count on 30 to 45 minutes minimum to finish the haunt. 

Value: 4/5
Tickets run from $15 plus tax to $50 plus tax based on online vs door purchase, day of the week, and general admission vs fast pass purchase.  Value for me was more in appreciating the sets/props/costumes than the actual experience due to situations described above.  If you're looking for hardcore scares in small groups your value will be lower while if you're looking for a big group experience with friends then you can't top how amazing the Woods of Terror look. 

Other:
Parking is $5, cash only.  Tickets are also cash only on site with a ATM available.  Woods of Terror offers a very large midway area with concessions, two different merchandise areas, side attractions, a live DJ, photo ops, a s'mores fire pit, and picnic table seating.  Various actors roam the midway and they are very talented at popping up here and there to startle guests.  There's plenty to see and do while you're waiting for your group to enter the actual line.

Overall: 3.5/5
You're hard pressed to find a better looking haunt in North Carolina.  Parts of it are truly breath-taking.  The Texas House still gives me goosebumps when I see it each time.  The 3D clown area is world class.  Some new props and the headhunter area are awe inspiring and elicited some audible gasps of amazement from our group. Unfortunately gigantic lines within the attraction and sparsely staffed spots bring the experience down to more of a pretty to look at but decidedly unscary time.  Your mileage may vary as the night I went there were some noted difficulties.  Regardless of the scares it's truly a beautiful attraction and there's plenty to see and do.



Title: Re: Woods of Terror - 2017
Post by: NCHadmin on October 18, 2017, 03:37:37 PM
Woods of Terror
Date Attended: 10/15/17
 Submitted by: mjones
 
Scare Factor: 3/5
There is a lot to admire about Woods of Terror, but poor line management and some unfortunate technical difficulties sucked most of the scares away for me.  And it should be noted that a few buildings lost power for about a half hour in the middle of my trip through the haunt.  Thereís nothing that can stop technical glitches like that and it shouldnít be reflected in my review.  What is reflected is that while they certainly worked on getting it back up to speed, zero effort was put into explaining or instructing patrons on what to do or what was happening.  Then once we were back on track, zero effort was put into redistributing the by then massive line of people, so I went through the last half of the trail with about 15 groups piled on top of each other.  The upshot of all of this: not very scary.  I have been to WoT and been blown away, but it is not a given.  Itís an inconsistent haunt that you have to hit at just the right time.  It can all work perfectly here, but itís temperamental.
 
Actors: 4/5
This has always been a strong aspect of this trail, and I feel theyíve really gotten even better as a whole over the last few years. The actors in the midway were especially good this year, and I was particularly impressed by the guy with the guy who walked the tables and the zombies with the wheelbarrow.  Very creative!  There were a few sets where I thought there could have been a few more actors in some scenes, but for the most part they were well placed and did a great job with their scares.  Bonus points for year in and year out having the absolute best zombie growls anywhere!  Thereís one guy in the graveyard who gets me every year with just the noise he makes!  Itís a really good group, one of the real stars of the haunt!
 
Set Design/Props/FX: 5/5
This is the best aspect of this haunt.  The campground setting is perfect, the midway is gorgeous, and there are several sets that you just have to stop and admire for a second before entering.  They have the best houses to just walk up on in the woods anywhere.  A few of the scenes were victims of the power outage for us (I lost a laser room which are often my faves!), but for the most part the sets are jaw dropping throughout the trail.  It also might have the best 3-D clown house in the area too!  The sets are really the biggest draw for this trail.
 
Length: 5/5
WoT is really, really long.  As in I felt like it was winding up not once but twice and there was still more to go!  Iíd say itís on the upper end of the scale for trail length.
 
Value: 3/5
They really want every cent they can squeeze out of you at this trail.  Parking is up to $5, and free passes or complimentary tickets have a phantom $2 charge on them, which is kinda inexplicable.  Everything is pay as you go in the midway, but thatís to be expected.  The tickets themselves are on a sliding scale and can get all the way up to $35, so be sure you look about when you go to get the best deal. All the rules and nickel and diming can affect your experience, so definitely be aware of what youíre walking into before you go.
 
Overall: 3/5
WoT has such tremendous natural resources, and the things that are great about it are SO great that itís hard to not give them a great review every time.  But there are a number of management issues that really cut into the things that are great about it.  There are too many needless rules that they spend too much time repeatedly going over.  The groups they send through have always been too big, and Iíve already gone over some issues when the power went out.  But if youíre willing to just roll with some of the corporate issues like those, it can be a really terrific trail. And even at itís worst Iíve never been through it and not found myself audibly gasping at some new set or phenomenal lighting design or something.  In the end, unlike behemoths like Spookywoods, which is literally nothing but a money suck, WoT only dabbles in that kind of thing.  Once you get on the trail itself it really does bring the goods, and though I will always have issues with some of their policies, I would never want to miss it!  Itís a staple of the NC haunt scene, and though it wouldnít be my first stop of the season, itís definitely worth exploring!


Title: Re: Woods of Terror - 2017
Post by: NCHadmin on October 20, 2017, 10:07:55 AM
Woods of Terror
Date attended: 10/15/2017
Submitted by: k2quiere

Before I begin, I need to say that there were some bumps along the way in the haunt this night. The power went out in a couple of areas we were in, so there was a nearly 30-minute lull where we were standing in one place flanked by groups of people in front and back with no one from the haunt really explaining what was going on. I say this to explain that while I will try to remain as positive as possible, some of the effects of the haunt were lost due to this unexpected factor.

Scare Factor: 4/5
There were a number of ways I felt that WOT had upped the ante this year. I hate spiders, so the arachnaphobia house was super creepy. It was just inundated with spiders of all sizes, and I spent most of the time trying not to touch the walls of anything. The initial maze was so disorienting and hit sensory overload quickly. My adrenaline was pumping like crazy when we got out of there. It was so unfortunate the next section was where the power went out because they had me eating out of the palm of their hands, and then it all fell apart.

Actors: 4.5/5
The actors were a mixed bag, honestly. The ones in the midway were awesome!!! The guy in the wheelbarrow and his chauffeur were creepy. The dude with the axe was so nimble, jumping between tables, climbing trees, and walking 2x4s. I was thoroughly entertained during our wait. The guy at then entrance to the actual haunt, though, looked and acted like he was not enjoying his night at all. He was rude, and not in a "this is my character" way. The characters in the industrial sections tried really hard to make up for the lack of power, so I give them kudos for that.

Set Design: 4.5/5
WOT is always one of the most visually impressive haunts around. The detail in the sets is awesome to take in. While I was sad to see the screen room of the movie theater gone, the progression through the movie sets was great! It really gave the section a whole new feel. The addition of climbing through to the treehouse was probably one of my favorite additions. I could've spent an hour in the treehouse itself looking at the set like it was a museum. Having said that, I was a bit disappointed with the funhouse. The entry was great, but it fell flat after that, like the 3-D didn't pop as much as I remember in previous years. Also, there were far too many inflatable bags to walk through. After the 3rd one, our group started going "ugh, another inflatable." They were overdone.

Value: 5/5
My score here is based on the length, the initial maze, and overall set design. $25 is a fair price for a haunt of this size and detail.

Length: 5/5
While the deadlock during the power outage put so many groups on top of each other and made a couple of sections feel rushed, the actors in the remainder of the sections did a fairly good job of maintaining the queues in order to separate the groups a little more.

Overall Impression: 4.5/5
The events of the night of our visit were unfortunate. A little more communication and interaction with the staff and those of us stuck standing around waiting would have made the impression higher. WOT is still one of the great haunts in our area, and I will definitely be back again.